Converted rating. I almost never finished a game over 20% and its typically around 12%, with many being under 10%. Healing Power Increases how much healing comes from a healing spell. = .2% Dodge = .13% Parry = .13% To Hit = 2 Attack Power = 5 Daggers = 4 Any Resistance = 5 Health/5 Sec. Formula: 1 Agility = 1 Stamina = 2 Strength = .1% Crit. ; With damage over time, heal over time and area of effect spells, spell critical . Based on the Forum Discussion initiated by Ming from Lightning's Blade. Work on replacing the resilience, but for crit reducing purposes: you are uncrittable. Expertise Rating That means 1% crit is now worth 9.385 spellpower. Overpower has averaged 55% crit rate over an evening of arena matches. Little Buster is an addon for TBC Classic that will convert ratings and attributes in tooltips to the actual value of stat that your character will receive. At level 70, for every 1 point you have in Expertise, your attacks have 0.25% less chance to be Parried and 0.25% less chance to be Dodged. The chance to critical strike can be viewed in the character pane under melee stats and is affected by agility, critical strike, and talents. Be aware that both the intellect talent and Blessing of Kings increase your intellect by 10%. Haste was widely regarded in TBC as the bees knees - it was the stat you stacked above all others. Agility Equivalence Points is a method to convert the value of item attributes to compare them in terms of Agility points. To see your chance to critically strike with spells, open your character pane and view your spell stats. The size of spell crits depends on the character's class and spec, as well as the spell cast: All healing crits heal for 200% of the normal amount; All druid, mage, priest, shaman and warlock crits deal 200% normal damage; Elemental shaman crits deal 250% normal damage through [Elemental Fury]. Spell Haste Increases your casting speed. Post Reply. Block Rating: 7.9 rating grants 1% block chance. Ive seen extremes as much as I have 4% crit and the opposing warrior has 40%. Description. Images. Blessing of Kings increases our intellect by 10% (and we will almost always have a paladin to bless us) and then every ~73 intellect gives 1% crit. Post by 128329 This post was from a user who has deleted their account. Critical strike (often abbreviated as "crit") refers to 100% bonus physical damage (twice your normal damage) that occurs as a result of an attack made with melee or ranged weapons. We need 32.8 haste rating per 1% haste. With 52 resilience rating (1.32% reduced crit), one only needs 457 defense rating total (to be crit immune). Hit Rating Hit Rating improves your chance to land most of your abilities. Intellect Spell Haste Stamina Spell Haste: To get 1% spell haste, you currently need 15.76 haste rating. Spell critical strike (often abbreviated as "spell crit") is when a spell or magical effect (most damaging spells, healing spells, some damage over time effects) has an increased effect. Crit is optimal, but Agi isn't super mega bad. Agility provides around a 0.75:1 ratio compared to strength, so no, its not completely worthless. For example, if comparing 20 Spell Power vs 15 Spell Power and 20 Crit, the Crit item would win out, despite being lower on stat prio. One expertise rating may be worth 0 EP because it is not enough to give you an extra skill point -- e.g. website. Defense Rating: 2.4 rating grants 1 defense skill.. Combat skills See also: Critical strike, Spell critical strike Unlike fixed percentages such as 2% critical strike chance, combat ratings diminish in potency as your character increases in level. 2.2. It takes approximately 22.08 rating to increase your critical strike chance by 1% at level 70 and 45.91 at level 80. Arms Warriors prioritize Critical Strike Rating highly, as it helps with Rage generation. When haste started showing up in TBC, it was available on the top end of gear only. Does not support WoW Classic or Wrath Classic. They get multiplied, so 1.1*1.1=1.21 out of 2x10% we get 21% more int (since patch whatever most modifiers stack multiplicative). Dodge Rating: 18.9 rating grants 1% dodge. As of patch 3.0.2, Critical Strike Rating affects melee,ranged and spells. These calculators are based on data and formulas found in TBC 2.4 client and there can be very small rounding errors! Rating value. = 50 Armor For Rogues, two other . It is KEY for any pally who uses Holy Light a fair amount, however. . So, if you have 20% crit, go ahead and try for more crit rating. Now, I don't know which increases DPS more; 1 haste rating or 1 crit rating, so I can't really answer your question, but as far as raiding is concerned I wouldn't let OOMing faster shy you away from haste. so, 5.07% is 558 (ish) crit. 688 is 3%. 2% crit is the same at every level, while 28 critical strike rating grants 4% crit at level 34, 2% crit at level 60, and 1.27% crit at level 70. Parry Rating: 31.5 rating grants 1% parry. Crit is worth roughly 0.72, while Agility is worth 1 (based on my personal sim/theorycrafting weights). But, if you have 50% crit, you are clearly over-gearing for crit and should scale back a little. you go from 14 expertise rating to 16 and thus 0.75% dodge reduction to 1.00% dodge . Also, be extremely careful when using the Be Imba! Getting Hit Capped is one the highest DPS increases you can do. Weapon. But you are absolutely right that agility beats stamina for DPS, at least as long as you don't die. Gift of the Naaru (Active) - Heals the target 50 + 15/ Level over 15 sec - 40 yd range - 1 Shaman Leveling Guide From 1 to 70 for TB The guide includes Talents, Gems,. The conversion rate for critical strike rating is 10 intellect = ~0.125% crit, so for every 80 intellect our gear provides, we gain 1% crit without buffs. A Quick Note on Stat Conversions 15.77 Hit Rating = 1% Hit Chance 3.94 Expertise Rating = 1 Expertise 22.08 Critical Strike Rating = 1% Critical Strike Chance 1 Strength = 2 Attack Power 1 Agility = 0.04% Critical Strike Chance, 2 Armor, 0.04% Dodge Chance Hit Rating (Up to 9%) Expertise Strength / Attack Power Critical Strike Rating Agility This is because, well, agility > stamina. Yup, 40%. My advice is that you should give yourself a acceptable range for your crit %. As a general rule, since the GCD = Flash of Light cast time, haste is a fairly worthless stat for a Flash of Light build. Critical Strike Rating simply increases your chance to land critical hits. Relations. Source. you go from 14 expertise rating to 15 expertise rating -- while a jump of two expertise rating at the same point may have a surprisingly high EP -- e.g. Spell Critical Strike Rating Increases your chance to crit with a heal. Level. Critical Strike Rating required for 1% Critical Chance. So, given a naked mage, 1% crit equals 6.385 spellpower. PC Master Race. tunguska Senior Sergeant 3 posts Page 1 of 1 Jump to: Trying to figure out which LW specialization should I go with my enha shaman in TBC. The crit rate c consists of the % crit on gear and intellect/54 or intellect/29.5. You have 473 defense rating, which is 17 short of 490. 1% crit is roughly 110 (109.978). Combat Ratings conversions at level 70 (rounded to 1 decimal point): Weapon Skill Rating: 3.9 rating grants 1 skill point. Holy Paladin PvE Guide and FAQ for 3.3. Expertise. When you do not crit the mob you are attacking, it can take up to 3 melee swings before you . It takes 15.77 Hit Rating to get 1% Hit Chance. For me, Anything from 27-30% is good for a crit %. Spell crit damage. The formula from 1-60 is Base * ( Level - 8 ) / 52 The formula from 61-70 is Base * 82 / 262 - ( 3 * Level ) Where Base is the baseline determined by a lvl60 character (i.e., 14 critical strike rating at lvl60 is 1% to crit, therefore Base for critical strike is 14). If your mage has 300 spellpower already then your fireballs hit for 938.5 damage. To increase your damage by 1% with spellpower you need 6.385 spellpower. So for a level 19 character: 14 *( 19-8 )/52 = 2.96 Critical Strike Rating is a combat rating found on gear, enchants, and gems. The crit is better. Mobs are unable to get critical strikes with spells. (Independent of how much damage your fireball actually does). Combat rating. Hit Rating: 15.8 rating grants 1% hit chance. Considering only 1 spell can crit every 15 secs, its not a massive difference, and Agi itself is point for point almost equal to crit. Files. 7 8 8 comments Best Add a Comment Nnjabreadman 2 yr. ago 22 crit rating = 1% crit 25 agi = 1% crit 22 crit rating = 25 agi .88 crit rating = 1 agi Berehap 2 yr. ago With kings that would be ~22,7 agi for 1% crit or 22 crit = 22,7 agi 0.97 crit = 1 agi To back this, I ran the sims, with my alt's base gear, base gear +558 crit, and base . Aim to cap out through solid gear pieces without losing too many other main stats. on a rating point bases HIT is cheaper (26.2 hit rating = 1% hit vs 45.8 crit rating = 1% crit) Even if they have . The melee Hit Cap is 9%, or 142 Hit Rating. 558x0.71 = 401, which is greater than 221, the score from agility (221x1). This TBC Classic Engineering leveling guide will show you the fastest and easiest way to level your Engineering skill up from 1 to 375 in Burning Crusade . This is because Crit can be worth an equivelent amount of spell power - in our case 1% crit (22.1 Crit Rating) can be worth anywhere from around 5 to 10 Spell Power, depending on your stats. Four points of Expertise gets you 1%. So something like Hundings rage or vicious ophidan with 2x 688 weapon crit will give you 6% crit. Don't forget that 1agi = 1ap in cat form, as well. D I N G EU - LF DPS. That's the figure that 1 tier perk will give you at gold level. For . 1001CP. The source code for this addon can be found on GitHub at . Mp5 Increases how much mana regenerates, independent of the amount regenerated from Spirit. Inspired by the original RatingBuster. The character audit may tell you it . Nobody said agility is worthless, just that crit rating and strength are better. . It should be 80% base so thats 25% missing crit. Keeps regenerating even while casting, not needing to stop. Spell Hit Rating: 12.6 rating grants 1% . 8 Flawless Toons, all Classes. 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